Merchandise is intended and guaranteed for Household / DIY/ Recreational use only. NB: Credits, exchanges or repairs of any item may only be issued if the customer was not aware of the defect at the time of purchase AND once a suitably qualified service centre has confirmed that a malfunction is a result of a pre-existing defect and not due to customer abuse, misuse or lightning damage, which invalidates the Warranty. To your satisfaction to confirm it meets your requirements!īrand new products carry a 12-month Warranty. You should be able to do a whole bunch of different things over the coming years on this expansion port.Please ensure your product purchase was demonstrated ‘Hey, I can play much better with this thing than I used to.’ The expansion port is high bandwidth. The fact that we invested heavily in latency - it’s an invisible feature, but gamers will notice. “Two or three years from now, next year, you’ll start seeing a bunch of products on the market that use that extra bandwidth,” he said. This seems like the type of improvement the average consumer wouldn’t pick up on, but Alam thinks it’ll be a bigger deal in the near future. This is a custom protocol designed by Microsoft that is super-optimized specifically for gaming.” This is not using Wi-Fi, Bluetooth, any of the other standards that are out there. “To do that, we actually had to go inside and change the wireless protocol. Each millisecond you save, it’s like, ‘Oh my God.’ ![]() The act of pressing a trigger and seeing the response on the screen - we improved that time frame by 20 percent. These are milliseconds we’re talking about. The other thing we did was we reduced the latency. “It has a hell of a lot more ability to send data and get data from the console. “ the bandwidth of the Xbox One controller by 20 times from the original controller,” said Alam. You may not even realize it, but your Xbox 360 wireless controller is slooooww - at least when you compare it to its younger brother. It was a maniacal focus on trying to make sure that we get it right.” You have to feel it to understand what it is, but the feeling is absolutely wonderful. We actually built the technology to have many small, minute motors built inside the triggers themselves. “To discern between a heartbeat and a rifle shot and a bazooka shot,” said Zulfi Alam, the general manager for accessories at Xbox, “or to have that amount of fidelity as a car spins out and goes over the gravel - you really need the feeling brought to your fingertips. The trigger rumble is also more refined since those motors are really tiny - games can push out more nuanced action to them. “We put impulse motors right at your fingertips, which is the most sensitive part of your hand, to really let you feel more of the multidirectional haptic experience.” ![]() “They’re called ‘impulse triggers,'” Morris said of the redesigned LT and RT buttons on the shoulders (read more about them here). That “forward and back” is possible because the new motors are located where they can make the biggest impact. “You get forward and back, as well as the left and right that you had before.” “You get directionality ,” Xbox senior industrial designer Quintin Morris told GamesBeat. Now, don’t ask us how this would enhance a typical gaming session, but the option’s there for developers. Think of it as the surround sound of rumble, where the vibrations can start in one corner and then circle around the controller like an angry swarm of bees trying to get out. ![]() The new motors sit in different locations and all operate independently, so a game could ping each one to work in conjunction with the each other, providing a rolling “wave” of motion, so to speak. ![]() Not pictured: The new ones in the triggers. Those little metal weights spin around rapidly, which causes vibrations. Above: In this test controller, you can see the two of the rumble motors dangling off the bottom where the grips would normally encase them.
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